Professional Game Developer and Software Engineer in Auckland, New Zealand

Professional Work

A list of games and software I've worked on professionally throughout the years.

Easy Games

Unreleased

Easy Games

Islands

Sandbox and economical RPG inspired by Minecraft's Skyblock Mod.

Blog Posts

The latest posts on my blog, "Vorlias' Vast Void".

Moving to a simpler and type-strict RbxNet

Redesigning RbxNet for 4.0, using what was learned through it being battle-tested in the wild over the years and how it will change

Breaking an economy using a sign

How a sign exploit caused a dupe headache, and invalid UTF-8 as a datastore attack vector

Zenerith: The content struggle, Frostfall & the future

A deep dive into Zenerith, the struggle around developing content, what happened, some mistakes, and a look into the future.

The return of the blog

Delving into having my blog, again.

Projects

A list of projects I've worked on, or are working on that aren't featured above

Hyperfighter

2D arcade space fighting game I built entirely in my own C# game engine

Heroes Legacy

RPG set in the world of Zenerith, the earlier version of the game Zenerith.

Andromeda Engine

2D game engine

Spitefire v2

2D arcade fighter based on a game I made in Highschool, written in C++ using SFML

Open Source

The open source things I've created or contributed a sufficient amount to

roblox-ts

Roblox TypeScript

A TypeScript compiler for Roblox.

RbxNet

A networking library for Roblox

Zircon

Runtime scripting console for Roblox games, powered by Zirconium

Zirconium Language

Runtime scripting DSL for Roblox

Log

Serilog inspired logging library for Roblox